The rooftop is finally finished! Before I go into detail
about the project, I have to say about a disaster that happened to this.
At about 10 on Thursday, I had just finished rendering out a
video flythrough. After going back into UDK I found that all of the levels BSP
was gone. It wasn't turned off in the viewport, it was gone for good and no new
BSP could be assed. I luckily had a back up from the previous day, so I had to
stay up and redo a days' work over the night.
So after all that fun, here is the final product. I'm quite
happy with it, but there is a lot of room for improvement. Mostly I just ran
out of time, and there are things I think I could have done better (for example
the rain and the puddles). I'm honestly glad to see the back of this project, especially
after the problems, and the new one seems like a breath of fresh air (I'll be
posting about it tomorrow).
The best thing about this project was learning more about
the material editor in UDK. Setting up moving textures and things like that have
really helped me learn a lot. For my final major project, I would like to work
in UDK as I am a lot more confident with it and it needs to look as good as
possible. Got to work towards getting a job at the end of the year and all, which
is something I am really worried about.
But enough about that, here is the flythrough of the
rooftop.
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