Tuesday, 20 November 2012

It's textured




Another update on the vehicle project, the horse and cartridge is textured and built. All that’s left is the cube map, and for that I need to build the environment. I’m keeping it simple, with the courtyard of a large stable. I wanted to make it look all old, like it was part of a stately home. It’s a work in progress, and I’m now going to be texturing it. The horse and cart itself also will probably need its specular tweaked, as I’m not sure what’s going to happen with the shaders. I’m so worried they are going to be horribly complicated, which is why I’ve been doing this project as quick as possible, so I have a few weeks to sort it out.
This week I’ll be finishing the environment and sorting out the shaders.




In other news, I’ve entered the mass effect character project over at CGHUB. I know I’m not a character person, but it’s good z-brush practice. It’s also one of my favourite series, so it looked like a lot of fun. This is what I’ve got so far.


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