Another update on the vehicle project, the horse and
cartridge is textured and built. All that’s left is the cube map, and for that
I need to build the environment. I’m keeping it simple, with the courtyard of a
large stable. I wanted to make it look all old, like it was part of a stately
home. It’s a work in progress, and I’m now going to be texturing it. The horse
and cart itself also will probably need its specular tweaked, as I’m not sure
what’s going to happen with the shaders. I’m so worried they are going to be
horribly complicated, which is why I’ve been doing this project as quick as
possible, so I have a few weeks to sort it out.
This week I’ll be finishing the environment and sorting out
the shaders.
In other news, I’ve entered the mass effect character
project over at CGHUB. I know I’m not a character person, but it’s good z-brush
practice. It’s also one of my favourite series, so it looked like a lot of fun.
This is what I’ve got so far.
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