At first, arcade games had simple controls. You would usually
have a joystick, or maybe one or two buttons as well. Nowadays, with the
emergence of consoles as the main game systems, controllers that use many more
buttons and usually two analogue sticks are the norm.
One of the first things I thought of when starting this task
was this, the Nintendo power glove for the N64.
It sounds on paper like a good idea, controlling the game
with your movements. But it was so poorly executed that it just made the games
difficult to play. Each game needed a different code entered on the glove,
which was overcomplicated.
How The powerglove was ment to be
Currently, motion control has had a comeback. And once again
it was Nintendo with the wii console. This was extremely successful, as the wii
outsold other consoles on the market despite its lower graphical capabilities.
One of the differences could have been that the power glove is that the wiis
controls are easy to use and actually work. Most people can just pick up a
controller and go. However, some people have criticised that not all games need
motion control and that it is just a gimmick.
Both Sony and Microsoft have also brought out their own
motion control accessories. The move on the playstation 3 has been criticised
as being a rip off of the Wii controller. The Kinnect for the Xbox 360 is a bit
more inventive, as it uses the players bodies as the controller, but is still
now as wide spread as the games that use the wii remotes motion controls. The
real question is why. It could be because of a changing market, with a move
towards smart phone games. It is also possible that its because the wii has
gained a more mainstream following, with people who would not usually play
games owning this console. Or it could be a price factor, the wii being cheaper
than the other two motion control options.
There is also the emergence of 3D. A new type of 3D is used
currently, and 3D TVs have been on sale a while. However, even though some
games are compatible with 3D, the hefty price tag has dissuaded some gamers
from investing. There was also issues with the 3DS, with some players reporting
that 'the console had left them feeling
sick, suffering briefly with blurred vision and dizzy spells'. Personally, I
don't think 3D in games will last long.
Most people think in the future we'll have minority report
style computers, and that maybe that's what our games will be like as well. However,
I think that its possible that things could be getting too complicated. I know that
my mum can't use a playstation controller, it's something people that have been
playing games a while take for granted. If things become more complicated, then
it may alienate the mainstream audience.
The future
Another way things could go is that consoles become obsolete. Some people think
that playing games on smart phones is going to be the future of gaming. These
mostly use touch screen technology . Of
course, things could go all futuristic with guns and other specialised
controllers, but the problem is that these ways of playing can only be used for
one type of game. If you had a cockpit of a plane in your front room, then you
can't exactly play a plat former with it.
at this point you might as well buy a plane
Although I still hope they hurry up and build that computer
from minority report.
This is how I want to build things in 3Ds Max
http://www.bbc.co.uk/newsbeat/12970809
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